| Package | Description | 
|---|---|
| gov.nasa.worldwind.terrain | 
| Modifier and Type | Method and Description | 
|---|---|
protected HighResolutionTerrain.RectTile | 
HighResolutionTerrain.createTile(int row,
          int col)
Creates a tile for a specified row and column of the tile array. 
 | 
protected HighResolutionTerrain.RectTile | 
HighResolutionTerrain.createTile(Sector tileSector)
Creates the tile for a specified sector. 
 | 
protected HighResolutionTerrain.RectTile | 
HighResolutionTerrain.getContainingTile(Angle latitude,
                 Angle longitude)
Determines the tile that contains a specified location. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
protected java.util.List<HighResolutionTerrain.RectTile> | 
HighResolutionTerrain.eliminateLowAltitudeTiles(java.util.List<HighResolutionTerrain.RectTile> tiles,
                         double minAltitude)  | 
protected java.util.List<HighResolutionTerrain.RectTile> | 
HighResolutionTerrain.getIntersectingTiles(Position pA,
                    Position pB,
                    Line line)
Determines and creates the terrain tiles intersected by a specified line. 
 | 
protected java.util.List<HighResolutionTerrain.RectTile> | 
HighResolutionTerrain.getIntersectingTiles(Sector sector)  | 
| Modifier and Type | Method and Description | 
|---|---|
protected HighResolutionTerrain.RenderInfo | 
HighResolutionTerrain.buildVerts(HighResolutionTerrain.RectTile tile)
Computes a terrain tile's vertices. 
 | 
protected java.util.ArrayList<LatLon> | 
HighResolutionTerrain.computeLocations(HighResolutionTerrain.RectTile tile)
Computes the tile's cell locations, determined by the tile's density and sector. 
 | 
protected Vec4 | 
HighResolutionTerrain.getSurfacePoint(HighResolutionTerrain.RectTile tile,
               Angle latitude,
               Angle longitude)
Computes the Cartesian, model-coordinate point of a location within a terrain tile. 
 | 
protected Vec4 | 
HighResolutionTerrain.getSurfacePoint(HighResolutionTerrain.RectTile tile,
               Angle latitude,
               Angle longitude,
               double metersOffset)
Computes the Cartesian, model-coordinate point of a location within a terrain tile. 
 | 
protected Intersection[] | 
HighResolutionTerrain.intersect(HighResolutionTerrain.RectTile tile,
         Line line)
Computes the intersections of a line with a tile. 
 | 
protected java.util.List<Vec4[]> | 
HighResolutionTerrain.intersect(HighResolutionTerrain.RectTile tile,
         Vec4[] triangle)
Computes the intersection of a triangle with a terrain tile. 
 | 
protected void | 
HighResolutionTerrain.makeVerts(HighResolutionTerrain.RectTile tile)
Computes a terrain tile's vertices of draws them from the cache. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
protected void | 
HighResolutionTerrain.doGetIntersectingTiles(int r0,
                      int c0,
                      int r1,
                      int c1,
                      Line line,
                      java.util.List<HighResolutionTerrain.RectTile> tiles)  | 
protected java.util.List<HighResolutionTerrain.RectTile> | 
HighResolutionTerrain.eliminateLowAltitudeTiles(java.util.List<HighResolutionTerrain.RectTile> tiles,
                         double minAltitude)  |